![]() In general, linking with regular DLLs with C++ interface is a very "picky" operation, and the compiler settings used to build the DLL must match the compiler settings used to build the EXE (including: _SECURE_SCL, _HAS_ITERATOR_DEBUGGING, debug/release build, etc.) it exposes STL classes) and you don't have the source code of the DLL, you should check that the DLL author built it for VC2005. Note that if the DLL has a C++ interface (e.g. lib file (I like doing this with #pragma comment(lib, "lib file name") syntax in source code). ![]() h file, and you should add a reference to the. So, to use the DLL in your project, you should #include the. If your DLL is a regular Win32 DLL, you should have three files: the. ![]() There are several types of DLL, like COM DLLs, or DLLs with a pure C interface, or DLLs with C++ interface. ![]()
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